#define P6RGU_VALVUR X Y SUUND [unit] type=Drake Blademaster x={X} y={Y} facing={SUUND} side=3 ai_special=guardian alignment=neutral [modifications] [trait] [effect] apply_to=hitpoints increase_total=200 [/effect] [/trait] [trait] [effect] apply_to=new_ability [abilities] {ABILITY_REGENERATES} {ABILITY_SKIRMISHER} [/abilities] [/effect] [/trait] [trait] [effect] apply_to=attack increase_damage=100% increase_attacks=1 [/effect] [/trait] [/modifications] [ai] [protect_location] x={X} y={Y} radius=6 [/protect_location] [/ai] [/unit] #enddef #define NEGATIIVNE_IGOR X Y ELUD [unit] type=Negatiivne_Igor side=2 user_description="Negatiivne Igor" [status] stone=on hides=yes [/status] [modifications] [trait] [effect] apply_to=hitpoints increase_total={ELUD} [/effect] [/trait] [/modifications] x={X} y={Y} [/unit] #enddef