[scenario] #textdomain wesnoth-tb id=2_Taanilinn name= _ "Second Taanilinn Campaign" map_data="{campaigns/Taanilinn/maps/2_Taanilinn}" {TURNS 18 15 13} victory_when_enemies_defeated=yes next_scenario=null [music] name=underground.ogg ms_before=500 [/music] [music] name=gameplay01.ogg ms_before=500 append=yes [/music] [music] name=gameplay02.ogg ms_before=500 append=yes [/music] {DUSK} {FIRST_WATCH} {SECOND_WATCH} {DAWN} {MORNING} {AFTERNOON} [side] {GOLD 65 50 40} type=Knight description=Konrad user_description= _ "Konrad" unrenamable=yes {IS_HERO} side=1 canrecruit=1 controller=human recruit=Horseman,Bowman,Spearman,Footpad,Fencer [unit] description=Rehepapp user_description= _ "Rehepapp" type=Red Mage side=1 {IS_HERO} x=8 y=16 [/unit] [unit] description=Madis user_description= _ "Madis" type=Spearman side=1 x=7 y=18 [modifications] {TRAIT_QUICK} {TRAIT_LOYAL} [/modifications] [/unit] [unit] description=Madis user_description= _ "Madis" type=Spearman side=1 x=8 y=14 [modifications] {TRAIT_STRONG} {TRAIT_LOYAL} [/modifications] [/unit] [unit] description=Madis user_description= _ "Madis" type=Spearman side=1 x=2 y=14 [modifications] {TRAIT_INTELLIGENT} {TRAIT_LOYAL} [/modifications] [/unit] [unit] description=Aadu user_description= _ "Aadu" type=Bowman side=1 x=10 y=18 [modifications] {TRAIT_STRONG} {TRAIT_LOYAL} [/modifications] [/unit] [unit] description=Aadu user_description= _ "Aadu" type=Bowman side=1 x=4 y=12 [modifications] {TRAIT_QUICK} {TRAIT_LOYAL} [/modifications] [/unit] [unit] description=Aadu user_description= _ "Aadu" type=Footpad side=1 x=5 y=15 [modifications] {TRAIT_RESILIENT} {TRAIT_LOYAL} [/modifications] [/unit] [unit] description=Meelis user_description= _ "Meelis" type=Horseman side=1 x=4 y=12 [modifications] {TRAIT_QUICK} {TRAIT_LOYAL} [/modifications] [/unit] [unit] description=Lembitu user_description= _ "Lembitu" type=Horseman side=1 x=4 y=11 [modifications] {TRAIT_STRONG} {TRAIT_LOYAL} [/modifications] [/unit] [unit] description=Kalev user_description= _ "Kalev" type=Horseman side=1 x=9 y=20 [modifications] {TRAIT_RESILIENT} {TRAIT_LOYAL} [/modifications] [/unit] team_name=1 user_team_name=good [/side] [side] {GOLD 100 200 300} type=Dark Sorcerer side=2 description=Sorts user_description= _ "Sorts" canrecruit=1 recruit=Skeleton,Skeleton Archer,Ghost,Dark Adept controller=ai team_name=2 user_team_name=evil [ai] recruitment_ignore_bad_movement=yes grouping=no [/ai] [/side] {STARTING_VILLAGES 4 17} {STARTING_VILLAGES 45 11} [event] name=prestart [objectives] side=1 [objective] description= _ "Death of Sorts" condition=win [/objective] [objective] description= _ "Death of Konrad" condition=lose [/objective] [objective] description= _ "Turns run out" condition=lose [/objective] [/objectives] [/event] [event] name=start [message] speaker=narrator message= _ "Rehepapp is hiding in the woods behing the monastery and waiting for Konrad. Konrad has just arrived to the monastery" image="Narrator.png" [/message] [message] description=Rehepapp message= _ "Konrad, can you hear me? It's me - Rehepapp!" image="Rehepapp.png" [/message] [message] description=Konrad message= _ "Rehepapp, I'm so happy you are here! I was afraid I will never see you again." image="Konrad.png" [/message] [message] description=Rehepapp message= _ "We must hurry to rescue charmed princess Imekaunis from the Sorts. Not much time is left when the spell will come into fource and Imekaunis will become an ugly duck forever. You must kill Sorts to free princess Imekaunis!." image="Rehepapp.png" [/message] [message] description=Konrad message= _ "I'm ready for the fight. I will carry the ring of my grandmother with me to give me strenght and once when princess Imekaunis is free I will ask her to become the queen of Maarjamaa." image="Konrad.png" [/message] [/event] [event] name=turn 5 [message] description=Konrad message= _ "Come on, men. Let's slay the Sorts!" image="Konrad.png" [/message] [/event] [event] name=turn 10 [message] description=Konrad message= _ "Sorts is too strong! We do not have the strenght to slay him. I'm tired Rehepapp. What should I do?" image="Konrad.png" [/message] [message] description=Rehepapp message= _ "We are almost there, Konrad. The power of your grandmothers ring will help you- it will give you a belief to slay the Sorts!" image="Rehepapp.png" [/message] [/event] [event] name=moveto [filter] description=Konrad x=16 y=17 [/filter] [message] description=Konrad message= _ "What a spooky place. I don't like it here." image="Konrad.png" [/message] [/event] [event] name=moveto [filter] description=Konrad x=4 y=14 [/filter] [message] description=Konrad message= _ "I miss my princess Imekaunis so much. I wish I could see her already!" image="Konrad.png" [/message] [/event] [event] name=enemies defeated [message] description=Sorts message= _ "It is over, I am vanquished." [/message] [message] description=Rehepapp message= _ "Finally the Sorts is killed. Now the spell will go off from Imekaunis." image="Rehepapp.png" [/message] [message] description=Konrad message= _ "Imekaunis I'm so happy to see you again. I would like to give you this ring which belonged to my grandmother and helped me to recue you. I want to make you the queen of Maariamaa!" image="Konrad.png" [/message] [message] description=Imekaunis message= _ "Konrad, I it will be my honour. I promise I will be a good queen to Maarjamaa!" image="Imekaunis.png" [/message] [endlevel] result=victory [/endlevel] [/event] [event] name=defeat [filter] description=Konrad [/filter] [message] description=Konrad message= _ "I will never see princess Imekaunis again! Everything is lost now.." image="Konrad.png" [/message] [endlevel] result=defeat [/endlevel] [/event] [event] name=time over [message] description=Sorts message= _ "Ha ha ha. Konrad, you lost your princess Imekaunis forever!" image="Sorts.png" [/message] [message] description=Konrad message= _ "It's not the end Sorts, I shall return and rescue princess Imekaunis. You cannot stop me!" image="Konrad.png" [/message] [endlevel] result=defeat [/endlevel] [/event] [/scenario]