owner =& $game; $this->init(); if (isset($init_obj)) $this->set_obj($init_obj); } /* function PointsFacade(&$game) { $this->owner =& $game; $this->init(); } function PointsFacade(&$game) { $this->owner =& $game; $this->obj =& new Group($game); } */ function init() { } function set_obj(&$obj) { $this->obj =& $obj; } function &get_obj() { return $this->obj; } } ?>