owner =& $game;
$this->init();
if (isset($init_obj))
$this->set_obj($init_obj);
}
/*
function PointsFacade(&$game) {
$this->owner =& $game;
$this->init();
}
function PointsFacade(&$game) {
$this->owner =& $game;
$this->obj =& new Group($game);
}
*/
function init() {
}
function set_obj(&$obj) {
$this->obj =& $obj;
}
function &get_obj() {
return $this->obj;
}
}
?>