iCampus

virtual learning environment
Learning Game Project aka ELU on Tuesdays 16:15 - 19:30 in S326

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Game Design Framework

Learning Game Design Process
- Concept stage - general idea
- Production stage - design + development + testing
- Adjustment stage - tuning

Game Design Competences
(Roles and responsibilities)
- Project manager
- Instructional designer
- Conceptual designer
- Graphical artist
- Writer
- Animator
- Sound composer
- Programmer
- Marketing manager
- Sales manager
- Other

Outcomes
- Game concept (learning and entertaining objectives)
- Game specification (challenges, rules)
- Game assets (graphic sound)
- Prototype (paper or digital)
- Software code (digital game)
- Community (players)
- Profit

Learning Materials
- Game Design Process
- Game Concept
- Gameplay
- Core Mechanics
- Game World
- Game Characters
- Story

Last updated 451 days ago by Martin Sillaots