iCampus

virtual learning environment

2D Graphics

Owner: Martin Sillaots

Group members: 22

Description:

Plan
01) Sept 05 - Intro. Graphics. Vector basics. Game objects
02) Sept 12 - Design basics. Shapes and lines. Char sprite
03) Sept 19 - Typography. Game logo
04) Sept 26 - Vector Effects. Game flyer
05) Oct 03 - Color models and composition. Backgrounds
06) Oct 10 - Metrics, scales and layers. Game world map
07) Oct 17 - Tracing. Traced avatar

08) Oct 31 - Raster basics. Pixel art characters
09) Nov 07 - Layers and selections. Concept art
10) Nov 14 - Masks and Role-play
11) Nov 21 - Layer Blending Modes. Free Topic
12) Nov 28 - Raster Effects. Photos to game backgrounds
13) Dec 05 - Web graphics. Animation
14) Dec 12 - Game poster
END) Dec 19 - Exhibition

Progress
image
(Click on the board to see the animation)

Brief description: 2D Computer (Game) Graphics

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