iCampus

virtual learning environment
This group is a place to submit assignments for the course, discuss game studies and game design, and share links and references.

Group members

Loore
AliceA
Erki
JeroenB
serena
Monika
Vlad Sviatetskyi
Sandra Taimre
Dmitri Karzikov
Hüseyin Komaç
Jannus
sashabe

Basics of Game Theory and Design - 2016

Owner: xlomid

Group members: 35

Description:

Course schedule

1) 09.09 Play, games, and the magic circle. Key ideas in game studies. A303 [lecture slides]
2) 16.09 (I) Games as rule-governed systems. Game theory and game economics. S303 [lecture slides]
3) 16.09 (II) History of digital games (group quiz) S303 [quiz questions]
4) 23.09 Digital game classification. Game genres and platforms. A303 [lecture slides]
5) 30.09 (I) Introduction to game studies. Game-centered approaches in game studies. S303
6) 30.09 (II) Player-centered approaches in game studies. Theory-informed game design. S303
7) 07.10 Serious games and learning games. Gamification and ludification. A303 [lecture slides]
8) 14.10 (I) Introduction to game design. Game development process and role division in game development teams.
9) 14.10 (II) Game mechanics. Game elements. Game design document. S303 [lecture slides]
10) 21.10 Creating a game concept. Creativity techniques for game idea generation. A303 [lecture slides 1] and [lecture slides 2]

Brief description: This group is a place to submit assignments for the course, discuss game studies and game design, and share links and references.

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